- Joined
- Aug 16, 2008
- Messages
- 319
I'm about to create a spell of a tower that the goblin mine dummy will automatically place land mines. The problem is it's bugged about indexing.
Produce Mine
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Produce Mine to...
(Casting unit) Equal to MineProducer[MineProducerMain]
Actions
Set MineProducerMain = (Custom value of (Casting unit))
Unit - Move MineProducerTarget[MineProducerMain] instantly to (Target point of ability being cast)
Produce Mine
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Produce Mine to...
(Casting unit) Equal to MineProducer[MineProducerMain]
Actions
Set MineProducerMain = (Custom value of (Casting unit))
Unit - Move MineProducerTarget[MineProducerMain] instantly to (Target point of ability being cast)