• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

Why isn't this trigger working?

Status
Not open for further replies.
Level 9
Joined
Aug 1, 2008
Messages
453
Im making a Mining system and i was wondering why this trigger isn't working?

  • Mine Iron
    • Events
      • Unit - A unit Uses an item
    • Conditions
      • (Unit-type of (Target unit of ability being cast)) Equal to Iron Rock
    • Actions
      • Hero - Create Iron Ore and give it to (Hero manipulating item)
 
Level 9
Joined
Apr 28, 2009
Messages
538
i guess using "unit Uses item" as event and "of ability being cast" as condition is the reason this trigger won't work.
"Target unit of ability being cast" is only used for "A unit begins casting" and such, no "uses an item".
 
Status
Not open for further replies.
Top