- Joined
- Nov 17, 2019
- Messages
- 224
Things I have used:
giving a re-occuring income bonus that increases as difficulty goes from hard to easy
more re-occuring reinforcements on easier difficulty
more upgrades availiable/researched on easier difficulty
AI is less aggressive on easier difficulty (This can work very well)
you have to take a much longer/tougher path on hard as opposed to normal or easy)
An additional hero comes to your aid once you finish 75% of the mission on hard vs just 50% on medium or 25% on easy
More food availiable on an easier difficulty
What are some of yours and how effective are they?
giving a re-occuring income bonus that increases as difficulty goes from hard to easy
more re-occuring reinforcements on easier difficulty
more upgrades availiable/researched on easier difficulty
AI is less aggressive on easier difficulty (This can work very well)
you have to take a much longer/tougher path on hard as opposed to normal or easy)
An additional hero comes to your aid once you finish 75% of the mission on hard vs just 50% on medium or 25% on easy
More food availiable on an easier difficulty
What are some of yours and how effective are they?