• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • ✅ Time to vote for the top 3 models! The POLL for Hive's 6th HD Modeling Contest: Mechanical is now open! 📅 Poll close on July 16, 2024! 🔗 Cast your vote now!
  • ✅ The POLL for Hive's Texturing Contest #33 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!

Major balancing achieved in Version 1t!

Not open for further replies.
Level 18
Nov 1, 2006
June 29, 2007


Moving one step closer into Version 2.0 status and out of the post-beta stages, Version 1t has been released to cover and correct major balancing issues and introduce a few new and fun expanses to the game, such as researches and buildings. The largest achievement in this update is the 5% decrease of attack damage and hit points to the Death Knight, making the game-play a little easier on the Hunters.

Taking into consideration the large amount of comments I have received saying that AtD is far too hard for most first-timers to play, I am considering also introducing a Difficulty System into the game in future versions. The system would most likely only include 3 levels of difficulty (Easy, Normal, and Hard,) but as of now this is only a distant thought. Back on topic, other additions include a new building in the Architects tier and item balancing. Enjoy the new version, try to host is as often as possible, and of course, keep playing Against the Darkness!
Last edited:
Not open for further replies.