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Method you would use to tell a player where to shop ?

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Feb 1, 2009
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So in my multiplayer map, there's about half a dozen npcs and player feedback is that it would be nice to know where to go to buy things, and I was thinking of placing floating texts about the npc but would that leak ? (it will be left there for the duration of the game from map init)

  • Floating Text - Create floating text that reads Level 1 - 5 above Lesser Item Shop 0051 <gen> with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
What would be the best approach to indiciate what level shop items an npc contains?
 
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