Metastasis

Metastasis
In a research sector of the United Security Initiative known only as 198X2, a group of scientists and station personnel are assaulted by an unknown threat. As their colleagues die one by one, they must fight to survive and figure out who is doing this to them, and how to stop it.

The Game
Metastasis is best described as a survival game. At the start, one or several players will be secretly selected as your opponents. You will be placed within a space station in the sector 198X2 and must figure out who is the enemy, and kill him before he kills you and your fellow humans.

Depending on the number of players in the game, there will be one or several enemies.
1-4 players: A lone enemy, who will either be a former researcher mutating rapidly into a cunning adversary, or an alien organism killing off station workers for unknown reasons.
5-9 players: Both the mutant and the alien work to kill your team as well as each other. Only one side can stand victorious.
10-12 players: The mutant and the alien are once again your adversaries, but rumors abound of a cold, metallic killer waiting to rise and annihilate every living thing in the sector.

Humans
To aid you in your fight, you have a myriad of station resources and your own education to assist you.
Being a research group in a theoretically dangerous sector, stations are equipped with state of the art military supplies, including many types of combat suits of varying abilities. You have been trained to use these suits, albeit only against the organisms on the local planet. No doubt you can adapt them to perform other, more murderous tasks. There is also an assortment of defensive and offensive weaponry, from stationary turrets and force shield generators to grenades and mighty fusion bombs.
You also carry your life experience and career with you. There are nine possible careers assigned to you at the beginning of the game, from researchers with various doctorates to a visiting captain of the battlecruiser Swagger to the lowly local janitor. Each career provides a unique benefit and alters your initial equipment and monetary income.

Enemies
The mutant and alien both have strong physical capabilities. Each is capable of overpowering an unequipped human easily. However, they are alone, and hate each other as much as they hate humans. The mutant and the alien both sport an ever changing genetic code- within the span of mere hours they can change their physical and mental makeup drastically. As the game goes on, each will slowly evolve into more powerful forms. Eliminating them early will prevent them from overpowering you with massive strength, dominant mental abilities, or swarms of minion-like organisms.

Infection
The mutant has the ability to evolve a infectious called a prion. By weakening the human body, the prion eventually forces a genetic change in the host, altering it to serve the original mutant and take its form.
The alien also has a similar parasitic microorganism it launches into humans, slowly weakening them and eventually eating them away. By doing so, the parasite grows into a facsimile of the original alien, while retaining traces of the infectee's personality, though twisted into serving the alien leader.

Stations
Featured in the sector are four space stations and a planet situated around a single star. Each station has unique capabilities and can be visited at any time by using one of several types of spaceships or escape pods. The largest station is the U.S.I. Queen Niffy, which boasts a large infrastructure and fleet of spaceships, as well as many curious research labs dedicated to the sector. Other stations include the Arbitress, an advanced sensors station, the Kyo Station, which is a container for the experimental Kyo Cannon spatial artillery platform, an old unused station now scheduled for demolition. These are all situated around the orbit of the local planet Minertha, a terraformed but as yet uncolonized planet. A small military station was set up some time ago, but no one currently occupies it.
A battlecruiser from the U.S.I. fleet is also currently visiting the sector.

Credits
An extensive list of credits for the artwork featured in the game can be found within the F9 menu of the game. Special thanks needs to be given to to Clan Sirs, Catar, DarkLink_Rper, EnragedBullfrog, OmeedESF, Mooglefrooglian, mrzwach, lorg, Aenir, Scruffymurphy, Jarkill, InfernoInfernal, and especially Kodua.

UPDATE (1.8.2):
-See changelog at http://thegoodsirs.net
I don't even anymore

Keywords:
parasite, who'sthealien, mystery, alien, mutant, space
Contents

Metastasis (Map)

Reviews
00:56, 30th Jul 2009 Linaze: Lacks a proper description.
Level 7
Joined
Jan 17, 2010
Messages
869
Probably the funniest map i have ever played. 5/5, pretty good. Ive got a question though, how can i become the android?
 
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Level 12
Joined
Jul 30, 2009
Messages
1,156
Yes.

1-5 One Mutagenic Lifeform. (maybe only 1-4)

6-9 Two Mutagenic Lifeforms. (Maybe 5-8)

10-12 Alien, Mutant, and Android. (Maybe 9-12)

I do not remember. Maybe it is in the description?

Edit: Ahem. The description says that...

Description said:
Depending on the number of players in the game, there will be one or several enemies.
1-4 players: A lone enemy, who will either be a former researcher mutating rapidly into a cunning adversary, or an alien organism killing off station workers for unknown reasons.
5-9 players: Both the mutant and the alien work to kill your team as well as each other. Only one side can stand victorious.
10-12 players: The mutant and the alien are once again your adversaries, but rumors abound of a cold, metallic killer waiting to rise and annihilate every living thing in the sector.

Though the "metallic killer" is the ally of the humans in the very beginning. Later on, if someone reach T3, he must kill everyone to stop the ultimate metastasis to spread throughout nearby stations.
 
Level 4
Joined
Feb 14, 2007
Messages
87
That counting is long outdated since Fel kept changing it without telling me. It's for him to fix now.
 
Level 13
Joined
Oct 31, 2009
Messages
1,481
Mr. tleno!

It's a TELEPORTING CRAB.

Teleporting crabs are awesome.

How about, say, the RUNNING TREE? Or the INVISIBLE BEAR? The BLACK-CAPED ALIEN? The BLACK-CAPED ALIEN WITH A LANTERN?
 
Level 27
Joined
Jul 6, 2008
Messages
11,326
It'd be more convenient if you added the changelogs in your description in hidden tags, instead of posting another site; its easier for people on the hive to see. Also screenshots will be nice.

Why we didn't came upo with something like this earlier? That would really be great if there would also be a changelog in here... you know, copy the one from your site, paste into a
-
tag and its ready.
 
Level 7
Joined
Jan 17, 2010
Messages
869
If the alien or mutant take the android card, the game keeps saying that the card aint owned.
 
Last edited:
Level 13
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Oct 31, 2009
Messages
1,481
Let me clear things up. In 1.6.0, if the android died and no one had the card, "CARD NOT OWNED" was spammed. If the android was alive or someone had the card, nothing happened. It WAS a bug, and is fixed in 1.6.1.
 
Level 12
Joined
Jul 30, 2009
Messages
1,156
What the heck? Why can't you post? o_O

And you can always suggest things. (The problem is, some people there really like to find any excuses to flame people... you'll get used to it though. But it won't hurt to suggest... I think.)
 
Level 7
Joined
Jan 17, 2010
Messages
869
Well, how about 2 more baddies? Im not sure about their theme, but i think one or 2 more baddies would be good.
 
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Level 12
Joined
Jul 30, 2009
Messages
1,156
Well, if more than half the humans are pro and alien/mutant are noob, then the mutagenic forms will surely lose. It is not the LACK of mutagenic forms, but the SKILL of the mutagenic forms. (And it is not alls skillz too. In ALL games, a good gamer is classified by: being skilled, and being strategical. I bet your pro friends arrange things like meeting together, killing tkers before they kill you, securing key stations, that sort of thing. And they cannot always win, because: 1. They won't always play together. 2. There are some random factors that can really fuck up your game. And a plus reason for not having 4 mutagenic forms... 3. Think on the newbies! They already have to handle tkers and alien and mutant...)
 
Level 4
Joined
Feb 14, 2007
Messages
87
Why should I go again there?I made acc and it said that I cant post and something I heve to pay if I want to post.

...What?

You definitely do not have to pay or do anything of the sort to post on our forum. You only have to register an account, in the exact same way you do here on Hive, as we use the same forum software.
 
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