- Joined
- May 20, 2015
- Messages
- 2
Will this trigger create any memory leaks?
Event:
Time elapsed is 2.00 seconds
Actions:
Set Quickpoint: Position of Hero
Create destructible at Quickpoint
Set Quickpoint: Position of Enemy
Create destructible at Quickpoint
Custom script: call RemoveLocation (udg_QuickPoint)
Thanks in advance
Event:
Time elapsed is 2.00 seconds
Actions:
Set Quickpoint: Position of Hero
Create destructible at Quickpoint
Set Quickpoint: Position of Enemy
Create destructible at Quickpoint
Custom script: call RemoveLocation (udg_QuickPoint)
Thanks in advance