- Joined
- Jun 17, 2012
- Messages
- 46
Hey, I just finished a melee map and I was hoping to get some feedback before I submit it to the maps section. Let me know what you guys think!
Version 1
-4 Gold Mines
2 Gold Mines have 20,000 gold
2 Gold Mines have 10,000 gold
-1 Fountain of Health
-2 Mercenary Camps
-2 Green Camps
-2 Orange Camps
-4 Red Camps
-4 Gold Mines
2 Gold Mines have 20,000 gold
2 Gold Mines have 10,000 gold
-1 Fountain of Health
-2 Mercenary Camps
-2 Green Camps
-2 Orange Camps
-4 Red Camps
Version 2 has:
-4 Gold Mines
2 Gold Mines have 20,000 gold
2 Gold Mines have 10,000 gold
-1 Fountain of Health
-2 Goblin Merchants
-2 Green Camps
-4 Orange Camps
-2 Red Camps
-4 Gold Mines
2 Gold Mines have 20,000 gold
2 Gold Mines have 10,000 gold
-1 Fountain of Health
-2 Goblin Merchants
-2 Green Camps
-4 Orange Camps
-2 Red Camps
Version 2:
-Added more terrain variations
-Redid the neutral creeps to be more balanced
-Replaced the Mercenary Camps with Goblin Merchants
-Changed tree size to normal and health back to default (From 20 to 50)
-Added neutral animals
-Removed hostile creeps from starting positions
-"Solidified" the trees, by which I mean there's no more random tiny holes in the trees.
-Added more terrain variations
-Redid the neutral creeps to be more balanced
-Replaced the Mercenary Camps with Goblin Merchants
-Changed tree size to normal and health back to default (From 20 to 50)
-Added neutral animals
-Removed hostile creeps from starting positions
-"Solidified" the trees, by which I mean there's no more random tiny holes in the trees.
Attachments
Last edited: