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melee attacking unit is stunned

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Create dummy and dummy stun ability with 0 dmg and 2 sec stun.
Then check if attacker is meele unit, if it is, create dummy and order it to stun the attacker. Else set your hero's life to hero's life + 0.5 + damage taken (or something similar)
 
this doesn't say how to reduce TAKEN physical damage, but it does say how to deal with the variables. However... i look at it and i think that maybe the trigger would be

if DamageType equal to physical then
if (damage source) equal to unit
set amount = (amount damage) - 10

or something like that?
 
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