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Maxira - Emerald Queen

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It's been a while since i last uploaded something here - so here it is one of my latest creations ﴾originally made this model for my map﴿

added her spell slam's spell effect, plus Lightning Claw attachments ﴾Weapon Right/Left﴿

Hope you guys like it.

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● Need to mention:

–Used some geosets from Iron Queen for her legs

–This model is based on Maedb ﴾Emerald Shadow﴿ from Age of Magics.

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● Update:

–Fixed the model's selection box

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–You can find the icon related to this model here Maxira Emerald Queen made by MangakaDark


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Contents

Maxira - Emerald Queen (Model)

ThunderClaw_Left (Model)

Thunderclaw_Right (Model)

Woodland Spirits (Spell Slam Effect) (Model)

Reviews
General Frank
A very nice model edit and great use of textures and amazing animation. Good job.
Level 11
Joined
Mar 16, 2013
Messages
337
New addition for Sylvan/Wood Elf theme race for me! Very nice 👌
if only the leap on Spell Throw is shorter but thats just my take on it
 
Level 33
Joined
Jan 17, 2019
Messages
353
New addition for Sylvan/Wood Elf theme race for me! Very nice 👌
if only the leap on Spell Throw is shorter but thats just my take on it
as was mentioned before; reduced the spell throw mid-air duration by 0.3 second

Updated the model, fixed the collision shape and improved the Spell-Throw Animation.
 

Attachments

  • Maxira.mdx
    274 KB · Views: 40
Last edited:
Level 33
Joined
Jan 17, 2019
Messages
353
Please fix the extents of the model and collision shapes. The model is selectable from a bigger distance around the model and it should not be this way.
yes, i tried to do it by recalculating the extents but it's still pretty much unchanged, tried shrinking some geosets, still the same result
I wonder what else can i do in order to fix it...
 
yes, i tried to do it by recalculating the extents but it's still pretty much unchanged, tried shrinking some geosets, still the same result
I wonder what else can i do in order to fix it...
As I said, try adding collision shapes that are roughly the extents of the model.
 
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