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Master Summoner

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This is a evil master summoner i made from the Acolyte model.
-Uses no custom skins
-Has a attached camera
-Uses Blood Mage and Jaina anims (wich looks little wierd at some times)

(It is kinda small so use a scaling about 1.15)

Give credits if used in your map/campaign

EDIT: Made shoulders little smaller and changed Spell anim to Jainas Spell anim. Also made a looping Spell anim for Spell Channel. Changed name to Dark Summoner insted of Master Summoner.

EDIT 2: Gave him Jaina Death and Dissipate anims
~pandarian~

Keywords:
Undead, Summoner, Necromancer, Demonic, Evil, Dark, Acolyte, Cultist
Contents

Dark Summoner (Model)

Reviews
17:04, 7th Jun 2008 General Frank: Model works ingame and performs well.

Moderator

M

Moderator

17:04, 7th Jun 2008
General Frank:

Model works ingame and performs well.
 
Level 1
Joined
Jan 30, 2008
Messages
5
Now this guy has class, great work! (the staff is my favourite part)
As you say the animations look weird, you'll need to change them to make this guy more than a cinematic character.
Other than that, I'd only say the shoulders might be a bit oversized.

3/5 - very nice start, has great potential if/when you fix his animations
 
Level 1
Joined
Jan 30, 2008
Messages
5
Looking much better now, although his attack and death animations still don't fit the model - he wobbles all over the place.
I think something like Jaina's slowly-fall-over death would look good, and generally any unit that has a staff is good for attack animations.
 
Level 7
Joined
Mar 12, 2008
Messages
203
Oh my god... Its..Amazing, I havent tested out the model for the animations, but from the screenshots..Amazing, It reminds me so much of my old rp necromancer idea, Liggende Gottheit! Your name will not have been removed in vain!
 
Level 1
Joined
May 15, 2010
Messages
4
(+) Team color
(+) Texture (nice one)
(+) Skining

Like the texture and the way how you make the details of the skull.
I didn't check the animation because i don't need them for my map.
Well, nice model and make more :)
5/5
 
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