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Massive Ocean-based Rpg

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Jul 25, 2007
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Hi, i'm making a huge ocean based rpg. where there are over 30 islands, and you sail your boat around completing mini quests, and major quests throughout the sea. The quests and strategy will be somewhat similar to zelda:the wind waker. But, you are not limited to one class. You can choose from 6 individial classes, each with unique (not-boring) abilities.

The way items work in this game is FAR from zelda. Its more like diablo. There will be hundreds of items, including sets, class specifics, uniques, and a "forge" feature, which lets you mine ore and forge certain items.

----Open Positions-----
Always got more room for thinkers.
I need someone with terraining experience.
I need someone who can work well with triggers
(specifically class specific items // stacking potions)
I need someone who knows the object editor inside and out.


---Filled positons---
Boss fights (because no one wants the boss fights to be 5 mins of melee)




Please PM me if you would like to hear the storyline / apply for the position. =D
 
Level 14
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Dec 9, 2006
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Enkei. If we want more people to fill positons, I think it may be wise to post the story here. Its captivating. Dont worry, I dont think anyone is going to steal it, for we would know :D

"Still on Vacation"
~Asomath
 
Level 4
Joined
Jul 25, 2007
Messages
71
Ok everyone i re-formatted my rig. But, i got all my maps and shit on a flash drive, so the map is still on. Unfortunately, i lost my CD key so i cant log on til i buy another battle chest. IT'll be a couple days. Anyone interested in the map talk to Asomath, or Ace-of-Blades. But i mean yeah, i really really need someone to help stacking items, since i cannot proceed map construction without that feature. I need it for a quest, where you need to search for 5 pieces of wood blown away in a past storm. Its a beginner quest, but still. Item stacking required.
 
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