- Joined
- Jul 2, 2008
- Messages
- 156
So anyone who's had some fun with the World Editor knows that if you order too many units to do something all at the same time, they begin to jam and most every unit on the map can't take any action.
But there are some custom maps that use a ton of units doing stuff without them getting jammed (mostly zombie games like Undead Assault 2). What I would like to know is how to make it so nothing jams when a ton of units are given orders.
But there are some custom maps that use a ton of units doing stuff without them getting jammed (mostly zombie games like Undead Assault 2). What I would like to know is how to make it so nothing jams when a ton of units are given orders.