- Joined
- Nov 12, 2006
- Messages
- 765
In my map i have a custome Clone Trooper (from star wars model), that does not have a weapon in his hands. i downloaded and imported some other models *gun attatchments*, but whenever i try to attatch them to the unit (which i think was based on a marine), it doesnt fit right.
if i have it go to the "weapon" or "hand left" or "hand right", it goes onto a verticle angle and the end of the weapon doesnt reach the other hand. it seems as if it is giving it an attatchment as a sword judging by the angle its at and the fact its positioned like a sword on just 1 hand. im also attatching it like
Events: unit enters map
conditions: unit equal to...
actions: special effect - give special effect *gun* to *position of triggering unit.
so i ask, does anyone have suggestions on putting on a custome gun onto a marine based model who doesnt currently have a gun on?
if i have it go to the "weapon" or "hand left" or "hand right", it goes onto a verticle angle and the end of the weapon doesnt reach the other hand. it seems as if it is giving it an attatchment as a sword judging by the angle its at and the fact its positioned like a sword on just 1 hand. im also attatching it like
Events: unit enters map
conditions: unit equal to...
actions: special effect - give special effect *gun* to *position of triggering unit.
so i ask, does anyone have suggestions on putting on a custome gun onto a marine based model who doesnt currently have a gun on?