- Joined
- Sep 16, 2016
- Messages
- 269
Hi guys, I'm kind of confused about GetWorldBounds(), bj_mapInitialPlayableArea, and bj_mapInitialCameraBounds. What is the different between the 1st and the other 2?
I'm trying to make a short library which contains dummy units within map. I found that some get max/min X/Y from GetWorldBound, but some others get them from GetCameraBound. So what should I pick?
I'm trying to make a short library which contains dummy units within map. I found that some get max/min X/Y from GetWorldBound, but some others get them from GetCameraBound. So what should I pick?