• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[Trigger] Map Transport

Status
Not open for further replies.
Level 3
Joined
Dec 17, 2007
Messages
28
How can I transport a Hero with its stats,items and exp from one map into second when he enters some region into first map to another region on second map???
(WOW-Like Map):wscrolleyes::wscrolleyes::wscrolleyes:
 
Level 29
Joined
Jul 29, 2007
Messages
5,174
If you mean like the orc campaign then your gonna be sad... you can't.
Or you can, but only in a campaign of yourself meaning it can't be played online.

The best solution for this days is creating rpg's with a few maps where you can load your hero in.

This is done by copying the map and then changing the terrain (or copying every skill/unit/buff/doodads/Etc. you have created), the trick in this is that the save/load codes, save and load based on the name IDs of those things and if you have the same IDs at another map - it would save/load with the same codes.

If you have no idea what I just said now, click Ctrl+D in your editor and you will see the IDs in the Object Manager.
 
Level 6
Joined
Nov 28, 2007
Messages
203
yes, you could play it online, just that all players must move to another map at the same time, cus it cre8tes a new server and u can't jump back to the server u were at before.
 
How can I transport a Hero with its stats,items and exp from one map into second when he enters some region into first map to another region on second map???
(WOW-Like Map):wscrolleyes::wscrolleyes::wscrolleyes:

Game caches.

  • Game cache - Create a game cache from (Cache.w3v)
  • Game cache - (unit) Store YourUnit as Hero1 in Heroes //fill these in with whatever
  • Game cache - (real) Store (Experience of YourUnit) as Hero1XP in Heroes
  • Game cache - Save (last created game cache)
And in the second map, to load them up again...

  • Game cache - Create a game cache from Cache.w3v
  • Game cache - Reload all game cache data from disk
  • Game cache - Restore Hero1 of Heroes at (insert point here)
  • Hero - Set experience of (Last restored unit) to (Game cache - Get Hero1XP in Heroes)
 
Level 5
Joined
Dec 17, 2007
Messages
145
Gamecache doesn't work like that. Sorry. In Multiplayer maps it will likely glitch or not work, period.

Or someone will have a full gamecache... etc. As a rule of thumb, what he wants pretty much cannot be done for multiplayer games.
 
Status
Not open for further replies.
Top