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Map Makers Make Your Maps Have Less Maximum Slots

Level 3
Joined
Apr 8, 2024
Messages
14
Not saying to remove player slots, just the computer slots. It is possible to make it so there are no computer slots or less of them and it makes it easier to fill the map when hosting. For example: A 5 player map but it has 10 computer slots. On the lobby list it shows 3/15 if it is already around half full yet players looking for games are hesitant to join because of how it looks on the lobby list and they don't want to wait an hour. In contrast if it is written 3/5 it will fill almost immediately. Saying this as fact, been hosting for more than 10 years. This needs to be a standard and also its time to petition blizzard to give us all the features ENT and MMH gave us including viewing player leave/stay rate and of course making it so closing or adding computer slots counts as players on the lobby list again.
 
Level 35
Joined
Aug 6, 2015
Messages
741
Blizzard themselves added that change that shows computer slots as empty slots in Warcraft III. (it was added after reforged in one of the patches)

Computer Slots are usually added for a reason, and there can be many of them - one being - you cannot give one AI a control over 100+ units without making the units lag and stop often.
Or maybe a special AI behavior is needed for a specific AI Slot - who knows.
 
If I host a custom game of an RPG with 4 player slots and 2 hardcoded computer slots that control the RPG enemies, and the system tells players that my game has 1/6 slots used instead of 1/4 slots used, that's literally a bug in the system. I can't see that any other way. Would mean the game itself should be patched.

But, I can't say I've been doing too much on Reforged lately, so I'm out of touch. And when I did use Reforged, often I was alone or joining pre-configured games that were agreed upon in advance. So I'm forgetting if the 1/6 bug is how it actually works.
 
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