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Map Load Time

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Dec 14, 2005
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Data, script, how many different unit types types are placed upon map init (note: how many units falls under the script section), and how many ability types those units have.

The preloading (different unit types and ability types) is what really eats up alot of load time. The data takes some, and the script takes no more than 1-2 seconds.
 
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