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[Solved] Map explored but not visible

Level 9
Joined
Mar 26, 2020
Messages
209
Good morn/eve hivepips, so all threads i see are the opposite of what im looking for, is there a way to make the map looks like "explored" showing the buildings on mini map?
because this is what i did but it also deselects units your controlling briefly.

  • Actions
    • Game - Display to (All players) for 10.00 seconds the text: Map Explored
    • Player Group - Pick every player in (All players) and do (Actions)
      • Loop - Actions
        • Visibility - Create an initially Enabled visibility modifier for (Picked player) emitting Fog of war across (Playable map area)
    • Visibility - Disable black mask
while it does indeed 'explored' the map, it doesnt show the pre-placed buildings as if you explored it
 
You probably need a visibility modifier that emits visibility for 1 second-ish then emitting fog of war on top of it
  • Actions
    • Game - Display to (All players) for 10.00 seconds the text: Map explored
    • Visibility - Disable black mask
    • Visibility - Disable fog of war
    • Wait 0.01 game-time seconds
    • Visibility - Enable fog of war
yep thanks, it now works, also the deselect is solved, what i did before was adding the enable black mask that caused the deselection lol
thanks
 
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