- Joined
- May 31, 2004
- Messages
- 90
So i have a problem and don't know if there is wa way to fix that.
When i start Warcraft 3 with my AoS map it takes up about 300mb of Ram (shown in the task manager)
about 20 minutes later it is already ~400mb and continue to grow, even after fixing most of the memory leaks.
Is that because of the repeated amount of units spawn (the map spawns about 40-50 units per trigger every 50 seconds)
I also used a trigger to remove units after they die but see no difference.
if you want to take a look at it here is an unprotected version
Aeon of Frost.w3x
This is rather frustrationg because the game usually goes on for a while and if more people play it eats up the RAM even faster and at some point the game just crashes.
When i start Warcraft 3 with my AoS map it takes up about 300mb of Ram (shown in the task manager)
about 20 minutes later it is already ~400mb and continue to grow, even after fixing most of the memory leaks.
Is that because of the repeated amount of units spawn (the map spawns about 40-50 units per trigger every 50 seconds)
I also used a trigger to remove units after they die but see no difference.
if you want to take a look at it here is an unprotected version
Aeon of Frost.w3x
This is rather frustrationg because the game usually goes on for a while and if more people play it eats up the RAM even faster and at some point the game just crashes.