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Map Compression

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RaGe-At-Random

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RaGe-At-Random

Ok so my project is coming along nicely, and approaching completion. However I'm encountering a problem- The file is getting HUGE. Is there any way to cut the size on the map? (Other than removing functional additions to the map like skins)
 
Nope. Removing imported files and reducing the number of doodads, ect (which in turn lowers terraining quality) are the most sure-fire ways of reducing file size. Thre are map "optimizers" out there that advertise reducing file size, but its only about 20-30kb and its not worth the risk to the map. (has tendencies to cause critical errors).
-VGsatomi
 
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