- Joined
- Feb 2, 2006
- Messages
- 1,631
Hey,
in my grimoire system I use many abilities based on "Channel" for the buttons. Each of them needs different "Base ID" as far as I know.
It looks like some of the IDs may have side effects or it may have side effects if the original ability with the base ID somehow ends up in the unit's abilities.
How do I choose the base IDs carefully or is there any way to make sure that there are absolutely no side effects? For example there is the option "Disable other abilities", does it help to enable this option?
The button abilities should be called immediately without delay and I want to react on every single one of them with a trigger.
in my grimoire system I use many abilities based on "Channel" for the buttons. Each of them needs different "Base ID" as far as I know.
It looks like some of the IDs may have side effects or it may have side effects if the original ability with the base ID somehow ends up in the unit's abilities.
How do I choose the base IDs carefully or is there any way to make sure that there are absolutely no side effects? For example there is the option "Disable other abilities", does it help to enable this option?
The button abilities should be called immediately without delay and I want to react on every single one of them with a trigger.