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Some swampy thing that eats corpses
Attack slam, one shouty spell animation and stand channel for cannibalize
Hero or unit
upd1: added blood spawn object, flattened gutz, teamcolored geoset now only has the teamcolored bits instead of the whole arms
23.08.2021 update: Animation - Lock Body-Part Facing should work correctly now
Really nice model, though the arms could be a bit bigger (I see what you were going for, but since they're so long, they look distractingly weird) and the crotch hair looks like a penis, so maybe it could go all the way across it's waist?
Either way, those are just small suggestions and you don't have to listen to them. After all, this is your model.
This is exactly what a "troll" looks like in my mind in terms of the non-Warcraft universe.
Warcraft is the only place where "trolls" are thin, tall green things. Outside of Warcraft trolls are closer to what Warcraft "Ogres" look like, hiding under bridges and waiting to eat people.
Wonderfully disturbing and nightmarish, perfect for a horror game.
One of the most original models I've seen recently. Also very good use of ingame textures.
Seems well polished and works well ingame.
The portrait talk animations could use some work though. Looks a bit stiff and a bit too fast.
I'd also suggest using a more monstrous death sound, but that's just me
i accidentally uploaded a version with unfinished "walk fast" when i updated it last time!
i think it might cause problems so you'd better to just remove it or adjust the worldedit fields properly according to this thread so it won't appear in-game
I was met with this ... disgusting creature in @RvP21 campaign (Tale of the Two Broters part 2)... I don't ever want a monster to see closer than I can in the game... Good model tho...
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