Ardenian
A
Ardenian
Is there any way to add an ability that adds a mana consumption to a unit without that the unit does anything/ not bound to units actions ?
Example: 'Mineralz': In Mineralz, I may be wrong, a latern consumes mana without doing anything ( just for existing). How can you simulate the consumption?
To give concrete example: In my current project all Undead-type units will lose mana. Mana is the way they live, so no mana= they become the bones they were before = unit dies
How can I create such an ability ( I would like to NOT use a trigger) or in case it isn't possible without triggers, what would be the best way to trigger the mana degernation ?
Example: 'Mineralz': In Mineralz, I may be wrong, a latern consumes mana without doing anything ( just for existing). How can you simulate the consumption?
To give concrete example: In my current project all Undead-type units will lose mana. Mana is the way they live, so no mana= they become the bones they were before = unit dies
How can I create such an ability ( I would like to NOT use a trigger) or in case it isn't possible without triggers, what would be the best way to trigger the mana degernation ?