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Making stuff capturable when its health falls below 50%

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Feb 28, 2005
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I could do this in WC3, but everything seems to have changed around, anyone have any ideas on how to make a unit type switch to the owner of the attacking unit when the attacked unit's health falls to or below 50%?

nevermind got some help
((Triggering unit) Life (Percent) (Current)) <= 50.0
 
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