- Joined
- Jun 13, 2007
- Messages
- 313
I am trying to do a trigger like this, but I don't know how.
Let me put it more clearly. I want to make a computer who controls units make a unit that is badly injured retreat. How can I do this?
- Events
- Unit - Any unit belonging to Player 2 (Blue)'s Health falls below 50
- Conditions
- Actions
- Unit - Order (Triggering Unit) to Move to (Random unit from (Units in (Playable map area) owned by Player 1 (Red)))
Let me put it more clearly. I want to make a computer who controls units make a unit that is badly injured retreat. How can I do this?