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Making player earn gold when killing someone else's units

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use this trigger

  • Bounty
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Player - Turn Gives bounty On for Player 1 (Red)
      • Player - Turn Gives bounty On for Player 2 (Blue)
      • Player - Turn Gives bounty On for Player 3 (Teal)
      • Player - Turn Gives bounty On for Player 4 (Purple)
      • Player - Turn Gives bounty On for Player 5 (Yellow)
      • Player - Turn Gives bounty On for Player 6 (Orange)
      • Player - Turn Gives bounty On for Player 7 (Green)
      • Player - Turn Gives bounty On for Player 8 (Pink)
      • Player - Turn Gives bounty On for Player 9 (Gray)
      • Player - Turn Gives bounty On for Player 10 (Light Blue)
      • Player - Turn Gives bounty On for Player 11 (Dark Green)
      • Player - Turn Gives bounty On for Player 12 (Brown)
This will make it so ANY unit killed by ANY player will give gold to the killing player when the unit dies. If you only need it for player 2, use this instead.

  • Bounty
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Player - Turn Gives bounty On for Player 2 (Blue)
 
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