- Joined
- Oct 9, 2019
- Messages
- 5
I'm trying to make a trigger which increases tech level of some upgrade every X gold a player has earned. I have tried using Total gold gathered field but it doesn't work as it (probably) is total gold harvested from goldmines. The other approach I tried was trying to use event "current gold is greater than previous gold stored in a variable" but it seems I can't compare current gold to a variable in an event as the list of variables available is empty.