I have a unit based on the Jaina model. They have three spells, each with a different color. I would like to make the Jaina.mdx model have 3 spell animations (they can look the same) but each use a different BlizParticle with different colors.
I don't know a lot about modelling, but I used the War3 Model Editor v1.07 to add a new BlizParticle emitter and color it appropriately. It now plays along side the original blue one when the spell animation is called.
I also made two new animations called Spell 2 and Spell 3 by copying the same values in the "spell" animation. The model editor plays these animations fine; but they use both the original blue emitter and the green emitter I made.
It looks like the emitters are assigned to only appear during one animation based on the sequence number. I don't know how to modify the sequences at all... is that something that can be done? I've attached the model here if that helps.
Darwin
I don't know a lot about modelling, but I used the War3 Model Editor v1.07 to add a new BlizParticle emitter and color it appropriately. It now plays along side the original blue one when the spell animation is called.
I also made two new animations called Spell 2 and Spell 3 by copying the same values in the "spell" animation. The model editor plays these animations fine; but they use both the original blue emitter and the green emitter I made.
It looks like the emitters are assigned to only appear during one animation based on the sequence number. I don't know how to modify the sequences at all... is that something that can be done? I've attached the model here if that helps.
Darwin