Hi to all you helpful players of Hive!
This question is regarding a campaign I'm making, and I don't have the knowledge to write my own AI. So I'm limited to AI editor, and don't use the melee AI.
When I attack a unit controlled by a cpu player all units nearby will respond and aggro. I'm assuming this is controlled by "guard distance". However, if I'm just moving in I can easily pull one or a few units away from the group. Is there an easy way of making all enemies that's close to each other attack together if I move within aquisition range of one?
I tried this in one of Turnro's campaigns and it seems he has nailed it. But it may ofc be AI scripts involved.
This question is regarding a campaign I'm making, and I don't have the knowledge to write my own AI. So I'm limited to AI editor, and don't use the melee AI.
When I attack a unit controlled by a cpu player all units nearby will respond and aggro. I'm assuming this is controlled by "guard distance". However, if I'm just moving in I can easily pull one or a few units away from the group. Is there an easy way of making all enemies that's close to each other attack together if I move within aquisition range of one?
I tried this in one of Turnro's campaigns and it seems he has nailed it. But it may ofc be AI scripts involved.


















