• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

Making an animation appear on a building when...

Status
Not open for further replies.
Level 5
Joined
Sep 10, 2006
Messages
185
Event - Unit is attacked (generic unit even)
Condition - unit type of attacking unit = to your building
Action - Set temp point = position of attacked unit
Special effect - create special effect on point using THEMODELFORFROSTNOVA.
Destroy effect - last created special effect
customscript - call RemoveLocation( udg_temp_point )
 
Level 8
Joined
Jul 11, 2008
Messages
104
Event - Unit is attacked (generic unit even)
Condition - unit type of attacking unit = to your building
Action - Set temp point = position of attacked unit
Special effect - create special effect on point using THEMODELFORFROSTNOVA.
Destroy effect - last created special effect
customscript - call RemoveLocation( udg_temp_point )

Thanks, it worked. +Rep.
 
Status
Not open for further replies.
Top