- Joined
- Jul 11, 2008
- Messages
- 104
Hello, I have a trigger that adds a resource every time a certain building is attacked.
Unit - A unit is attacked
(Triggering unit) equal to xxxx
Player - Add x to (Owner of (Attacking unit's)) Gold / Lumber.
How do I make it so an animation, like, for example, a flame strike or frost nova plays on that building?
Thanks.
Unit - A unit is attacked
(Triggering unit) equal to xxxx
Player - Add x to (Owner of (Attacking unit's)) Gold / Lumber.
How do I make it so an animation, like, for example, a flame strike or frost nova plays on that building?
Thanks.