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Making Allies in World Editor?

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Level 1
Joined
May 25, 2012
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4
Does anybody have any idea on creating the Allies when i play the random map against the Computer players. In each map that i have in my game does not work playing with allies only alone and all of them enemies.

I've heard that i should go to scenario and to add the force priorities but i don't know how ? can someone illustrate me with images how to do it exactly?

Thank you !
 
Level 4
Joined
Aug 5, 2011
Messages
99
to add new players, go to scenario -> player properties and change the controller of the players you want in the game to 'user'

in scenario -> force properties check 'use custom forces' then you can chose who is on whos team... u can set em as alied there too

u can also do this with triggers... to make evryone alies just do this:
  • some trigger
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Player Group - Make (All players) treat (All players) as an Ally with shared vision
 
Level 2
Joined
Oct 6, 2015
Messages
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Please answer my questions :
1st : my English is bad :
2nd : i made 2 Force and i don't know Should I check allied victory check box for each teams or not ?
3rd : if i don't check share units check box , can players share their carriers to each others in game or not ?
sorry my English is so bad .
Thank you.
 
Check the triggers. There should be this "Player - Make (Random Player A) treats (Random Player B) as an Ally (with or without shared vision)" action in the Trigger Editor.

2nd : i made 2 Force and i don't know Should I check allied victory check box for each teams or not ?
As for this "Allied Victory", I have no idea what is it and what it does.
If you want to make two teams, then after grouping the players you should check Allied. You can also check Shared Control and Adv. Shared Control if you want players to be able to control each other's forces.

3rd : if i don't check share units check box , can players share their carriers to each others in game or not ?
You mean a specific unit(-type)?

You'll have to do it in the triggers, or make a dummy player of carriers which shares control with all other players (of a team).
 
Level 6
Joined
Sep 13, 2013
Messages
155
1st: its ok if its not your native language =]
2nd: yes you should check it
3rd: no you don't have to check it, players can still share units in-game via F11 menu if you leave it unchecked.
 
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