I have a problem with starting positions in a 12 players melee map. I tried to work with the ally priorities tab, but players end up in weird positions (like one player between 4 enemies and stuff like that).
Is there a way to guarantee allies to spawn next to each other in both 3v3v3v3 and 6v6 scenarios?
Is there a way to guarantee allies to spawn next to each other in both 3v3v3v3 and 6v6 scenarios?