[Solved] Making a unit that can turn, but can't move.

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1) Create a new ability based off Entangling Roots
2) Set duration to 0 for units and heroes, make sure it doesn't show any unneeded graphics, or make the unit take damage, etc
3) Cast it on the unit by an enemy

The unit will be able to turn, but not move. You can make the unit move again, by removing the buff that the entangling roots ability gives it, but if you want to make the unit unmovable again, you have to recast it, obviously.
 
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Setting its movement speed to 1 will prevent it from moving while still being able to rotate.

I think that has something to do with the model itself.

Yep, canon tower model has a special bone named "Bone_Turret" which is somehow used by the game to make it rotate while the rest of the model is static.
 
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