Hello,
I am wanting to have a tree blocking a pathway unless someone steps on a certain region
So I know I will have a region & a trigger to kill the tree and another trigger to resurect the tree after they enter region two
The question is this, How do I identify the tree?
I suppose it needs to be established as a entity or what ever it is called in warcraft, sorry I did halflife maps so thats what we called them there, I have seen the classification of <gen> on things, so im thinking thats what I need the tree to be so I can find it?
How do I do that?
Thanks
I am wanting to have a tree blocking a pathway unless someone steps on a certain region
So I know I will have a region & a trigger to kill the tree and another trigger to resurect the tree after they enter region two
The question is this, How do I identify the tree?
I suppose it needs to be established as a entity or what ever it is called in warcraft, sorry I did halflife maps so thats what we called them there, I have seen the classification of <gen> on things, so im thinking thats what I need the tree to be so I can find it?
How do I do that?
Thanks