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Making A Tower / Changing A Unit To a Tower By: -Prodigy-

Level 3
Joined
Feb 21, 2008
Messages
23
Creating or Changing A Unit To A Tower-

(In alphabetical order so you can do it while you read):


Art - Icon (Game Interface)- Whatever ICON you want.

Art - Model File- Any unit or building you want your tower to look like.

Art - Shadow Texture (Building)- Arcane Tower OR Cannon Tower.

Combat - Acquisition Range- 9999 (So it always attacks.)

Combat - Area of Effect (Large, Medium, and Small Damage (The radius of

splash on the towers attack.))- Use this like range, it is how far the splash

damage will go except in radius form.

Combat - Area of Effect Targets (What this unit's attack will effect with

splash damage)- Set it to air for air splash, or ground for ground splash, or

both.

Combat - Attack Type- Attack type varies based on many things. Depending

on the armor type of the units your tower will be attacking, the most

common thing people use for this is peirce (for any normal attack,) or chaos

(for any splash attack.)

Combat - Projectile Art (The art of whatever comes out of the unit when it

attacks, can be anything from an arrow, to a Blademaster dying.)-Any.

Combat - Missle Type- Missle for a normal attack, splash for chaos/magic,

bounce for a huntress type attack.

Combat - Cooldown (the number of seconds inbetween each attack.)-

Whatever you want.

Attack 2- Same setting options as 1, usually used if you want air and ground

attacks to be different.

:fp:Combat - Targeted As- Structure (IMPORTANT!)

Movement- All movement options should be set to 0, unless you want your

structure to move... :thumbs_down:

Pathing - AI Placement Radius- 15

Pathing - AI Placement Type- General

Pathing - Collision Size- 72

Pathing - Map- Arcane Tower

Stats - Build Time- How long this building will take to finish.

Stats - Can Be Built On- False (Unless you want this tower to be able to be

built on top of by other buildings.):thumbs_down:

Stats - Can Build On- False (Unless you want this tower to be built on

other buildings.):thumbs_down:

Stats- Can Flee- False (Unless you want this tower to run away.):thumbs_down:

:fp:Stats - Is a Building- True (IMPORTANT!)

Techtree - Requirements- Any buildings that need to be built before this

building can be constructed.

Created By: -Prodigy- :infl_thumbs_up:
 
Level 4
Joined
Dec 14, 2007
Messages
41
Archian said:
Latest Update: 05-02-2008

Do you wish to submit a tutorial? Then post it to this board. Tutorials need an administrator's approval in which case they will be moved to their respective category. Be sure to read the guidelines/rules stated bellow.

General Tutorial Submitting Rules and Guidelines
The tutorial must be easy to cope with:
Please use clear, understandable English. That means no improper grammar; if you don't know how to spell a word, please use an online word corrector.
Try to explain yourself with as much detail as possible: include screenshots if needed.
Use a short, but descriptive, clear and specific title/topic name for your tutorial.
Do not "shout" your tutorial out (i.e. write it in capital letters)
Use intervals between the lines. Headlines are likewise recommended.
Try to avoid using too many colored lines (words wrapped with color tags)
The content of the tutorial must be in the post. We won't accept attached .doc / html documents, nor images that have all the content of the tutorial.
If you're using triggers in your tutorial, use the Trigger tags. ()
If you're using JASS in your tutorial, use the JASS tags. ()
If someone else helped write the tutorial, they should also be credited for their work.
Don't submit other tutorials that weren’t made by you without the original authors' written permission. (You must be able to prove you had permission!)
The tutorial must describe material, subject matter or techniques not presently available at the Hive.
All image files must be attached to your post. We don't wish to be dependent on other sites (to avoid situations in which the server that hosts images fails, thus damaging the tutorial).
The tutorial must include plenty of content. A tutorial only existing of a few lines is not acceptable.
No signature files may be attached to tutorials. Instead, edit your tutorial to include your signature's contents (no attached or linked images are permitted).
Look over your tutorial, and be sure it is a tutorial, and not just a system of yours with a few lines of description as to what it does added.
Thread icons may not be applied to tutorial submissions.
Tags
JASS tags basicly work the same as the trigger tags.
Just Copy-Paste the JASS scripts and wrap the JASS tags around the selected text (copy-pasted).

  • Trigger Tags
JASS:
AI/JASS Tags
It's not certain that your tutorial will be approved. If it is not, the moderator or administrator will explain why.
Do as they instruct, otherwise your tutorial may not be approved, in which case it will be deleted or moved to the Graveyard.
__________________

No your not. lol you should read the README BEFORE POSTING
 
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