• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Making a Statue?

Status
Not open for further replies.
Level 23
Joined
Jul 18, 2004
Messages
1,862
Yo. You're talking about my model there, so don't mine me peeking in.

To make a statue, merge the geosets of a unit with Oinkerwinkle's Vertex Editor.

Then, when the model's pieces are merged together, including that which should usually have the teamcolor, choose Save As -> Geoset.

Save another geoset as your statue "base".

Using Oinkerwinkle's Geoset Merger, merge your base and statue.

Using the Vertex Editor again, rotate, move, twist 'n turn your statue into the position you want. I didnt actually "freeze" the Paladin in his stand-victory animation.. I just moved him into a position that resembles it.

Finally, reskin for the stony feel. Try to make the skin's color as much resemble the statue's base.

That's all! I personally suggest a Dryad statue to practice on. Yup.
 
Status
Not open for further replies.
Top