- Joined
- Dec 11, 2014
- Messages
- 665
[Solved] Making a random race button
When I press on the button the main building disappears... Why?
-
Checkpoints
-

Events
-


Map initialization
-
-

Conditions
-

Actions
-


Set RandomRace[1] = (Units of type Castle)
-


Set RandomRace[2] = (Units of type Necropolis)
-


Set RandomRace[3] = (Units of type Temple Of Tides)
-


Set RandomRace[4] = (Units of type Tree Stump)
-


Set RandomRace[5] = (Units of type Altar Of Heroes)
-


Set RandomRace[6] = (Units of type Heaven Portal)
-


Set RandomRace[7] = (Units of type Poisoned Spring)
-


Set RandomRace[8] = (Units of type Tree Of Life)
-


Set RandomRace[9] = (Units of type Dragon Nest)
-


Set RandomRace[8] = (Units of type Stronghold)
-
-
-
RedRandom
-

Events
-


Unit - Race Market 0000 <gen> Sells a unit
-
-

Conditions
-


(Unit-type of (Sold unit)) Equal to Random Race
-
-

Actions
-


Unit - Remove (Sold unit) from the game
-


Unit - Replace (Triggering unit) with a (Unit-type of (Random unit from RandomRace[(Random integer number between 1 and 8)])) using The old unit's relative life and mana
-
-
Last edited:

