- Joined
- Dec 11, 2014
- Messages
- 665
[Solved] Making a random race button
When I press on the button the main building disappears... Why?
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Checkpoints
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Events
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Map initialization
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Conditions
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Actions
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Set RandomRace[1] = (Units of type Castle)
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Set RandomRace[2] = (Units of type Necropolis)
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Set RandomRace[3] = (Units of type Temple Of Tides)
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Set RandomRace[4] = (Units of type Tree Stump)
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Set RandomRace[5] = (Units of type Altar Of Heroes)
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Set RandomRace[6] = (Units of type Heaven Portal)
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Set RandomRace[7] = (Units of type Poisoned Spring)
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Set RandomRace[8] = (Units of type Tree Of Life)
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Set RandomRace[9] = (Units of type Dragon Nest)
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Set RandomRace[8] = (Units of type Stronghold)
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RedRandom
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Events
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Unit - Race Market 0000 <gen> Sells a unit
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Conditions
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(Unit-type of (Sold unit)) Equal to Random Race
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Actions
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Unit - Remove (Sold unit) from the game
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Unit - Replace (Triggering unit) with a (Unit-type of (Random unit from RandomRace[(Random integer number between 1 and 8)])) using The old unit's relative life and mana
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