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I want to add a plane with a texture to my model wich follows the camera like the balls on troll witch doctors or the alchemist. That the plane shows exactly the same from all angles, how do I do this?
1. Open the model in magos.
2. open the node manager and look for the bone your plane is attatched to (or just the name of the plane is also fine).
3. Right click>edit node, and check "billboarded".
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