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Making a flying structure

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Level 16
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May 1, 2008
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Moin moin =)

Yes this my question, because it seems to be that it isn't enough to set the movement - type to fly, add crow and set fly high by a structure. In the editor, the structure flies but when I start the game, the structure is on the ground, so I thought maybe there's an option, that keeps the fly high in the game?

Else if there isn't how can I do this?

I know I can replace the structures with units, but my mind goes crazy how I should create this because a unit hasn't "upgrade to". Maybe I can use an ability, but then I don't have the gold cost in the tool tip or can I train units and replace but then I have to many units in the editor ... and there goes my mind -_-

Anyone have a good idea? ^^

Greetings - Thanks - Peace
Dr. Boom
 
Level 2
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Sep 7, 2009
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Try to add the abilty "root" to the structure, when it is unrooted it will fly :) ... and you can always remove "root" after the structure is flying :D
 
Level 10
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Jul 12, 2009
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321
Yes this my question, because it seems to be that it isn't enough to set the movement - type to fly, add crow and set fly high by a structure. In the editor, the structure flies but when I start the game, the structure is on the ground, so I thought maybe there's an option, that keeps the fly high in the game?
I've gotten it to work with the following settings:

Art - Elevation - Sample Points: 0
Art - Elevation - Sample Radius: 0
Movement - Height: #
Movement - Height Minimum: #
Movement - Type: Hover

I know I can replace the structures with units, but my mind goes crazy how I should create this because a unit hasn't "upgrade to".
A unit will keep its ability to upgrade if you switch it from being a building to being a unit [source].
 
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