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Making a creature level 50

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Level 2
Joined
Oct 5, 2008
Messages
14
hey this is the video of my porb. so my prob is that i want a creature to be lvl 50, as you can see i set it in the object editor but when i put the creature in the map its still lvl 1, i need to know because i want to make it respawn when i go in a region then it respawns lvl 50 creatures. that why i need help.

please and thx you in advance.

 
Level 5
Joined
Jul 4, 2008
Messages
111
Umm go into World Editor and go Advanced. Then go Game Constants. Tick Use Custom Gameplay Constants and then scroll about half way until u see
Hero Maximum Level - 10. Change it to 50 and ur done.
 
Level 3
Joined
Sep 11, 2008
Messages
58
Probably the level you changed in the object editor is the monster-level. But i guess, even if you change the max hero level, any new placed unit of that type will still be level 1.

If you place it manually like you did it in your video, just set the level to whatever you wish in the unit's menu (the menu where it still displayed 1).

And if you plan to you create the unit from within a trigger you will have to set the level too from within that (or another) trigger.
 
Level 9
Joined
May 30, 2008
Messages
430
make trigger
Event: Unit enters in playable map area
Condition: unit type of entering unit is batos
Action: set level of entering unit to whatever u wonna lvl
hide level up animations

there is no other way to set heroes lvl when the hero is created
 
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