- Joined
- Jan 4, 2009
- Messages
- 55
How would a custom script look to increase the Maximum HP of a specific unit? I tried using Item HP Bonus ability as a Unit ability, but increasing the level of this ability did not actually change the maximum HP to the new amount.
For Example: Lvl 1 = 50 bonus HP and Lvl 2 = 100
Increasing the ability to level 2 still only gave a 50 HP bonus to the unit.
This ability has 20 different levels to it, so I don't really think making 20 different lvl 1 abilities would be a good idea, hence my request for a custom script.
Thanks in advance.
For Example: Lvl 1 = 50 bonus HP and Lvl 2 = 100
Increasing the ability to level 2 still only gave a 50 HP bonus to the unit.
This ability has 20 different levels to it, so I don't really think making 20 different lvl 1 abilities would be a good idea, hence my request for a custom script.
Thanks in advance.