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[General] Make Map Bigger

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Aug 30, 2007
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you answered your question in your own post. The maps width and length have to be 'a dimension of 32' this means it has to be a multiple of this value.

so the smallest map size is 32x32 now you can make it bigger by simply making it any other size of this format (32*n)x(32*m) where n and m can be any natural number (1,2,3,4,.....).
n and m do not need to be the same value.

so sizes like 64x64, 96x32, 256x128 are also possible.

The maximum map size is 256x256 (or maybe bigger, here I'm not really sure)
 
Natural support goes up to 256x256, anything above has issues such as blight iirc. The 480x480 max comes from JNGP, and not viable in normal WE.

You need to use a 32 based dimension, like jopi stated. In order to make a playable map size of your own needing, create a map with 32 dimension bigger than your wish, so for example you want 90x90 map, created a 96x96. Then use the modify camera field or something like that to create a 90x90 playable area.
 
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