- Joined
- Jul 10, 2007
- Messages
- 6,306
Let's say we have this scenario
Ally1 | Ally2,Enemy
The | is a wall
All 3 units are ranged with like 2958439583409 range or w/e.
I want to make it so Ally1 is not involved in the battle with Ally2 and Enemy given that they are all right next to the wall. I've been unable to do this ; (. Ally1 keeps shooting over the wall and hitting the enemy.
Any ideas?
I've tried Line of Sight Blockers and increasing the cliff height. What I don't want to do is make the wall super thick >.>.
Tx tx ^.^.
Ally1 | Ally2,Enemy
The | is a wall
All 3 units are ranged with like 2958439583409 range or w/e.
I want to make it so Ally1 is not involved in the battle with Ally2 and Enemy given that they are all right next to the wall. I've been unable to do this ; (. Ally1 keeps shooting over the wall and hitting the enemy.
Any ideas?
I've tried Line of Sight Blockers and increasing the cliff height. What I don't want to do is make the wall super thick >.>.
Tx tx ^.^.