- Joined
- Aug 7, 2007
- Messages
- 75
Hello all. Working on an update to my Tribal Wars map (for those of you that visit map development), and I'm running into a bug I can't seem to squish.
Given my map's small size, enemy bases share fairly close borders. These borders are marked off via terrain boundaries, however it seems that wasn't enough to keep ranged units from attacking right through the wall and the boundary. I tried a solid wall of line of sight blocker doodads, and then tried a solid wall of pathing blockers. Neither prevented units from shooting through the wall.
Does anyone have a suggestion as to how I can prevent this? I'm adding in an automated defense to the bases, and as it is now, certain bases are literally shooting each other through the walls right at the start of the game.
Given my map's small size, enemy bases share fairly close borders. These borders are marked off via terrain boundaries, however it seems that wasn't enough to keep ranged units from attacking right through the wall and the boundary. I tried a solid wall of line of sight blocker doodads, and then tried a solid wall of pathing blockers. Neither prevented units from shooting through the wall.
Does anyone have a suggestion as to how I can prevent this? I'm adding in an automated defense to the bases, and as it is now, certain bases are literally shooting each other through the walls right at the start of the game.