- Joined
- Nov 28, 2015
- Messages
- 8
Hi people! I've been trying to learn most of programming in the warcraft world editor, in two years of my progressive programming, I think I only gained about 10% of overall knowledge in warcraft scripting. I need your help with these and let me understand on how to fix this problem because I'm not really smart enough with this thing. Hope you can help me with this thing work.
Here is the trigger:
Here is the trigger:
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Loop
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Events
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Time - Every 0.03 seconds of game time
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Conditions
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Actions
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For each (Integer TimeWalk_Int[2]) from 1 to TimeWalk_Int[1], do (Actions)
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Loop - Actions
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Set TimeWalk_Loc[2] = (Position of TimeWalk_Caster[TimeWalk_Int[2]])
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Set TimeWalk_Loc[3] = (Target point of ability being cast)
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Set TimeWalk_Loc[4] = (TimeWalk_Loc[2] offset by TimeWalk_Speed[TimeWalk_Int[2]] towards TimeWalk_Angle[TimeWalk_Int[2]] degrees)
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Set TimeWalk_Distance[TimeWalk_Int[2]] = (TimeWalk_Distance[TimeWalk_Int[2]] - TimeWalk_Reached[TimeWalk_Int[2]])
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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TimeWalk_Distance[TimeWalk_Int[2]] Greater than 0.00
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Then - Actions
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Unit - Move TimeWalk_Caster[TimeWalk_Int[2]] instantly to TimeWalk_Loc[4]
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Else - Actions
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Unit - Create 1 Dummy for TimeWalk_Owner[TimeWalk_Int[2]] at TimeWalk_Loc[2] facing 0.00 degrees
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Unit - Add Time Walk Slow Dummy to (Last created unit)
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Unit - Add a 0.30 second Generic expiration timer to (Last created unit)
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Unit - Order (Last created unit) to Human Mountain King - Thunder Clap
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Custom script: call RemoveLocation (udg_TimeWalk_Loc[2])
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Custom script: call RemoveLocation (udg_TimeWalk_Loc[3])
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Custom script: call RemoveLocation (udg_TimeWalk_Loc[4])
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