These are in the wrong spot. They're supposed to happen after the Pick Every Unit action:
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Custom script: call RemoveLocation(udg_CounterHelix_Point)
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Custom script: call DestroyGroup(udg_CounterHelix_Group)
Delete this, it's useless:
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Do nothing
Your Animation Names look wrong. Attack Walk Stand Spain?
spin should work for all of the Blademaster heroes. Also, I queue the
stand animation so that the unit returns to normal after it's done spinning, assuming it's idle.
But other than that it looks like it should work. Are you sure that you're learning the skill properly and that you have a Unit Indexer system in your map?
You can add Text Messages to the triggers to see if they're running or not and try to debug it.