- Joined
- Mar 7, 2012
- Messages
- 30
Greetings. I am making a map and I want to make an ability called Smoke Bomb. It works a bit like Cloud ability. Problem is that the unit needs to be channeling it. I want it not to be channeling. More specifically: hero casts Smoke Bomb at point -> Create the Effect etc -> Keep the effect for the duration defined in the spell without the unit having to channel it. Thanks for reading it